Go Outside: Portfolio Case StudyAs the name suggests in a not-so-subtle way, Go Outside is an app that aims to get people outdoors during their breaks. We want to replace…Mar 20, 2021Mar 20, 2021
Task Flows and Sketchy ScreensTo quickly summarize my group’s project, we are building an application that makes people go outside more. Instead of simply reminding…Mar 2, 2021Mar 2, 2021
Elaboration and Continue StudyAfter we prototyped and piloted our solution with our testing group, we were able to generate several questions that inform the following…Feb 24, 2021Feb 24, 2021
Visual Design PrinciplesIn this article, I identify examples of 7 visual design principles: proximity, alignment, contrast, similarity, font-pairing, color…Feb 16, 2021Feb 16, 2021
Measuring MeAround a year-and-a-half ago, I noticed a feature called “Screen Time” in my iPhone settings. Rather curious, I clicked on it and…Jan 19, 2021Jan 19, 2021